1
<< Return to Directory Selection
2
3
➢ Reminder
4
Please take note that this sheet tab is consistently being updated as new things are discovered and learned from various sources. This is to ensure that the info presented is as relevant to the current situation of the game as possible.
5
6
➢ How do I read this sheet?
7
Team Compositions
8
➢ The first Trekker listed in each team composition is always considered the Main Slot Trekker.
➢ The second Trekker is usually the primary Support Slot Trekker.
➢ The remaining Trekkers are candidates for the final Support Slot, listed in order of their effectiveness for the team.
➢ Trekkers with universal buff effect will not be included unless they offer exceptional value as an alternative option. This is done to reduce the clutter with how much team compositions there are.

*Exception:
- Some team compositions require both Support Slot Trekkers as mandatory picks. In these cases, only the last listed Trekker is flexible and may be swapped out if they are needed for another team.
9
Main Discs
10
➢ The recommendations are arranged based on their effectiveness for the team overall.

About Support Discs
You will usually choose Discs that provide the highest relevant stat for the team. Of course, it is best if it also matches the note requirements of your Main Discs but only think of this when we have more Disc options.

Typically, the stats you are looking for are:
Base ATK
Elemental DMG%
AA/Skill DMG%
11
Emblems
12
➢ All emblem affixes are based on the highest rarity.
➢ The emblem affixes are
ordered by priority from most important (top) to least important (bottom).
➢ Having an Elemental PEN stat of any rarity is always better than having none, but do not lock PEN that is below Rainbow rarity.
13
Potentials
14
➢ The recommendations are based on maxed out Monolith Research and Ascension Difficulty 7.
➢ All Potentials are arranged based on acquisition and level upgrade priority.
➢ Level 1: Safe to not upgrade past the base level
➢ Level 1+: Upgrade the Potential as much as you can if possible
➢ Level 6: Always upgrade the Potential to its maximum level

*For specific questions, go to #help-and-advice channel of Stella Sora Official server.
15
16
Navigation Links
17
18
Terra Mark (S. Coronis Ver.)Terra Mark Amplificaton
19
Gerie (Auto Attack) WIP
20
21
Terra Mark (S. Coronis Ver.)⏏ Back to Top ⏏
22
23
DescriptionSkill Upgrade Priority
24
Nazuna (5★)Main Skill > Ultimate
25
For this variation, Nazuna remains to be the primary Mark DMG buffer with Touch of Nature but better as she is now able to provide higher debuff values due to Coronis' assistance in Terra Mark applications.

★ Key Notes:
Small Force and Wobble Dance lets her deployed penguin stack Terra Marks and Terra DMG Taken at the same time.
Rocket Cart provides a lot of value due to its potential in inflicting high amounts of Terra DMG Taken debuff.
Balloonado is only considered for challenging AoE content like Menace Arena.
Plushie Dance (Main Skill) is the primary priority as it provides Terra DMG Taken debuff to enemies, which scales based on the skill's level.
26
Dream Spiral (Ultimate) is the last priority as it provides the team an ATK% buff, which scales based on the skill's level.
27
28
Recommended Main DiscsPriority Potentials
29
30
31
32
Emblem
Optional Potentials
33
34
Affix PriorityCharge Eff. (Main)30%Main Skill Lv.+3 levelsTouch of Nature+3 levels
35
Charge Eff. (Main)30%Wily Wonder+3 levels
36
Ultimate Skill Lv.+3 levelsCutie's Rally+3 levels
37
Rocket Cart+3 levels
38
39
DescriptionSkill Upgrade Priority
40
Gerie (5★)Not needed.
41
Gerie acts as the DPS by triggering Nazuna and S. Coronis' Terra Marks. Keep in mind that her Support Skill renders her completely stationary which makes her prone to missing hits if you aren't paying attention to your positioning.

★ Key Notes:
Sin-Bound Echo allows her stay longer in the field which enables her to trigger more Marks.
Curtain Call sees more value than Deeper into Sin on single target modes due to its ability to add an extra instance of Mark trigger.
Deeper into Sin is taken for more area coverage which is usually relevant on AoE modes.
• Mark DMG from her skills scale based on her Tier stage.
• Mark DMG from her emblems interact multiplicatively with Touch of Nature and Terra Chorus.
• This works best when enemies are grouped up due to the quadratic scaling of Terra Mark triggers.
Both Immediate Execution (Support Skill) and Divine: Retribution of Evil (Ultimate) do not need to be upgraded since Mark DMG does not scale from skill levels.
42
43
Emblem
Priority Potentials
44
45
Affix PriorityMark DMG80%Mark DMG80%Mark DMG80%
46
Terra PEN110Crit Rate15%Twilight's Verdict+3 levels
47
Crit Rate15%Terra PEN110Anima Resonance+3 levels
48
Optional Potentials
49
Mark Crit Rate7.5%Mark Crit Rate7.5%Twilight's Hunt+3 levels
50
51
52
DescriptionSkill Upgrade Priority
53
Springseek Coronis (5★)Not needed.
54
S. Coronis acts as the intended replacement for Tilia on the original Terra Mark team. Her role lies on constant Terra Mark applications alongside Nazuna while providing Terra-related buffs and debuffs.

★ Key Notes:

Terra Chorus is her most important potential for this team as it provides Mark DMG Taken debuff. If you don't have it, reset.
Lasting Aftertaste enables her Rose Vials to have more active field time.
None of her skills scale buffs or debuffs and thus, it is not worth it to waste resources for her in this team.
55
56
Emblem
Priority Potentials
57
58
Affix PriorityNot needed.Not needed.Terra Chorus+3 levels
59
Symptom Sight+3 levels
60
Aromatic Room+3 levels
61
Optional Potentials
62
63
64
65
Terra Mark Amplification⏏ Back to Top ⏏
66
67
DescriptionSkill Upgrade Priority
68
Nazuna (5★)Main Skill > Ultimate
69
Nazuna acts as the premier Terra Mark applier and buffer, with Touch of Nature providing a massive 420% Mark DMG boost to Terra Trekkers. Keep in mind that she is quite fragile so do not let her take too many hits.

★ Key Notes:
• Thanks to a hotfix in version 1.7, Wobble Dance now allows her Main Skill's debuff to have a 100% uptime, making it preferable over Roll the Dice.
Clean Sweep is used to apply more Terra Marks on enemies.
Rocket Cart gets a lot of value for its high Terra DMG Taken debuff assuming that you are able to proc it.
Balloonado is a good choice for Menace Arena to help Nazuna group enemies better.
Plushie Dance (Main Skill) is the primary priority as it provides Terra DMG Taken debuff to enemies, which scales based on the skill's level.
70
Dream Spiral (Ultimate) is the last priority as it provides the team an ATK% buff, which scales based on the skill's level.
71
72
Recommended Main DiscsPriority Potentials
73
74
75
76
Emblem
Optional Potentials
77
78
Affix PriorityCharge Eff. (Main)30%Main Skill Lv.+3 levelsTouch of Nature+3 levels
79
Charge Eff. (Main)30%Wily Wonder+3 levels
80
Ultimate Skill Lv.+3 levelsCutie's Rally+3 levels
81
Rocket Cart+3 levels
82
83
DescriptionSkill Upgrade Priority
84
Gerie (5★)Not needed.
85
Gerie acts as the DPS by triggering Nazuna’s Terra Marks. Keep in mind that her Support Skill renders her completely stationary which makes her prone to missing hits if you aren't paying attention to your positioning.

★ Key Notes:
Sin-Bound Echo allows her stay longer in the field which enables her to trigger more Marks.
Deeper into Sin is taken for more area coverage which is usually relevant on AoE scenarios.
Curtain Call is taken instead of Deeper into Sin for single target modes like Boss Blitz.
• Mark DMG from her skills scale based on her Tier stage.
• Mark DMG from her emblems interact multiplicatively with Touch of Nature and Blinding Beam.
• This works best when enemies are grouped up due to the quadratic scaling of Terra Mark triggers.
Both Immediate Execution (Support Skill) and Divine: Retribution of Evil (Ultimate) do not need to be upgraded since Mark DMG does not scale with skill levels.
86
87
Emblem
Priority Potentials
88
89
Affix PriorityMark DMG80%Mark DMG80%Mark DMG80%
90
Terra PEN110Crit Rate15%Twilight's Verdict+3 levels
91
Crit Rate15%Terra PEN110Twilight's Hunt+3 levels
92
Optional Potentials
93
Mark Crit Rate7.5%Mark Crit Rate7.5%Terra DMG12%
94
95
96
DescriptionSkill Upgrade Priority
97
Tilia (4★)Support Skill only
98
This team setup is further amplified by Tilia thanks to Blinding Beam providing a huge 300% Mark DMG taken debuff at max level whenever she inflicts Lux Mark. Since this is a debuff, it interacts multiplicatively with Nazuna's Touch of Nature.

★ Key Notes:
Blinding Beam is the most important potential for this team. If you don't have it, reset.
Holy Inscription enables the Mark DMG Taken debuff from Blinding Beam to be consistently active as long as the enemy is within the circle it spawns.
Renewed Spectrum is taken to reduce the cooldown of her Support Skill.

Aegis Intervention (Support Skill) provides an ATK% buff to the team when her skill deals DMG. This buff scales according to the level of the skill and thus, it is beneficial to upgrade it.
99
100
Emblem
Priority Potentials
101
102
Affix PriorityNot needed.Support Skill Lv.+3 levelsBlinding Beam+3 levels
103
104
105
Optional Potentials
106
107
108
DescriptionSkill Upgrade Priority
109
Ridge (4★)Not needed.
110
★ Key Notes:
Corrosive Vines and Root Grasp are the only potentials that you need to get for Ridge.
Reblossom makes an extra cast of her Support Skill which applies more Terra Marks and DEF shred.
Ridge is only used for her Potential kit and none of her skills scale buffs or debuffs so there is no need to waste resources on her.
111
112
113
114
Emblem
Priority Potentials
115
116
Affix PriorityNot needed.Not needed.Corrosive Vines+3 levels
117
Root Grasp+3 levels
118
119
Gerie (Auto Attack) WIP⏏ Back to Top ⏏
120
121
Description (WIP)Skill Upgrade Priority (WIP)
122
Gerie (5★)Auto Attack > Main Skill
123
124
125
126
127
Recommended Main DiscsPriority Potentials
128
129
130
131
Emblem
(WIP)
Optional Potentials
132
133
Affix PriorityTerra PEN110
134
135
136
137
138
Description (WIP)Skill Upgrade Priority (WIP)
139
Nazuna (5★)Support Skill > Ultimate
140
141
142
143
144
Emblem
(WIP)
Priority Potentials (WIP)
145
146
Affix Priority
147
148
149
Optional Potentials (WIP)
150
151
152
153
DescriptionSkill Upgrade Priority
154
Springseek Coronis (5★)Not needed.
155
None of her skills scale buffs or debuffs and thus, it is not worth it to waste resources for her in this team.
156
157
Emblem
(WIP)
Priority Potentials (WIP)
158
159
Affix Priority
160
161
162
Optional Potentials (WIP)
163
164
165
166
DescriptionSkill Upgrade Priority
167
Ridge (4★)Not needed.
168
★ Key Notes:
Corrosive Vines and Root Grasp are the only potentials that you need to get for Ridge.
Reblossom makes an extra cast of her Support Skill which applies more Terra Marks and DEF shred.
Ridge is only used for her Potential kit and none of her skills scale buffs or debuffs so there is no need to waste resources on her.
169
170
Emblem
Priority Potentials
171
172
Affix PriorityNot needed.Not needed.Corrosive Vines+3 levels
173
Root Grasp+3 levels
174
175
⏏ BACK TO TOP ⏏
176
177
*For feedback and suggestions, please head to the forum post in the Stella Sora Official Discord server